Procs
proc addActiveChecks(invocation: NimNode; codeGenInfo: CodeGenInfo; checks: seq[ActiveCheck]; phase: SystemPhase): NimNode {. ...raises: [KeyError], tags: [], forbids: [].}
- Wraps the system invocation code in the checks required
proc callSystems(codeGenInfo: CodeGenInfo; phases: set[SystemPhase]): NimNode {. ...raises: [KeyError], tags: [], forbids: [].}
- Generates the code for invoke a list of systems
proc createTickProc(genInfo: CodeGenInfo): NimNode {....raises: [KeyError], tags: [], forbids: [].}
- Creates a function that executes the next tick
proc createTickRunner(genInfo: CodeGenInfo; runner: NimNode): NimNode {. ...raises: [KeyError], tags: [], forbids: [].}
- Creates the code required to execute a single tick within the world
proc destroySystems(codeGenInfo: CodeGenInfo): NimNode {....raises: [], tags: [], forbids: [].}
- Invokes any system destructors
proc initializeSystems(codeGenInfo: CodeGenInfo): NimNode {....raises: [KeyError], tags: [], forbids: [].}
- Invokes any system initializers that are required
proc invokeSystem(codeGenInfo: CodeGenInfo; system: ParsedSystem; phases: set[SystemPhase]; prefixArgs: openArray[NimNode] = []): NimNode {. ...raises: [KeyError], tags: [], forbids: [].}
- Generates the code needed call a single system